noobtw.blogg.se

Generic mod enabler sacred 2
Generic mod enabler sacred 2









generic mod enabler sacred 2
  1. #Generic mod enabler sacred 2 zip file
  2. #Generic mod enabler sacred 2 Patch
  3. #Generic mod enabler sacred 2 full
  4. #Generic mod enabler sacred 2 mods
  5. #Generic mod enabler sacred 2 plus

There is a small new music patch as of Nov. The Music Pack is a separate download available in the Downloads section. Item Mod 1.2a Hotfix is already included, and custom versions of the Survival Mod, Serious Textures mod, Reduced Fog, and Elite Mounts are also integrated. This is a huge mod and compatibility is very limited.

#Generic mod enabler sacred 2 mods

My recommendation is not to have any other mods installed if you’re going to play D2F.This mod requires the latest version of the Community Patch (1.50) to be installed beforehand.Download is about 900MB, unpacked it’s around 1GB, so you will need at least that much free HD space.Walking around with no armor in Normal difficulty can get you killed by single critical hit, even in the starting areas. If you play with the Inferno patch, it’s recommended to start in Easy difficulty. So with or without the Inferno patch, the overall difficulty is still greater than vanilla Sacred 2. Many of these features also exist in the standard D2F mod (the Survival Mod is essentially integrated with D2F), but with less extreme values than Inferno. Enemy weapon damage, spell damage, and armor significantly increased (from about 40% on Easy to over 300% on Hell difficulty).Overall intensity of enemies increased by 75%.Enemies gain greater weapon and spell damage from attributes (2x).Cooldown for healing potions is doubled.Range for clearing the fog of war on the map is tripled (results in more enemies, and remember they will see you sooner).

#Generic mod enabler sacred 2 full

  • No more damage downscaling for NPC’s (they will inflict full damage on each other).
  • Boss aggro range increased by about 10%.
  • Aggro range for white (much lower level than player) enemies doubled.
  • Chance for T-Energy to mutate enemies increased to 75%.
  • 20% increase of T-Energy damage against the player.
  • Critical hit damage increased from 1.2 to 2.0 times damage.
  • However, many players want to push their characters to the absolute limits. I tried (and am still trying ) to balance the main D2F mod for the best possible mix of challenge and fun. Starting with the upcoming release, all future version of Diablo 2 Fallen will come with an optional “Inferno Patch” that can be installed on top of the main mod to drastically increase difficulty.
  • New Diablo-related quests (in progress).
  • Hire past heroes from Sacred 1 to join you in your battles! (on hold)
  • Rewrites for character class quests (in progress, Druid quest is partially complete).
  • Item Mod 1.2a and Reduced Fog Mod integrated.
  • Custom version of Wardust’s Serious Textures built in – No need for separate download.
  • Fight more powerful and aggressive enemies – with better XP & rewards!
  • Elite Mounts project custom version integrated into mod.
  • Optional feature: Inferno Edition difficulty patch for extreme challenge.
  • Better quest rewards for bosses and chain quests – find more uniques and special items through questing!.
  • Read about all items, old and new, in the D2F Items Thread.
  • Overhaul and rebalance for old item designs and modifiers.
  • New items: Necromancer Shrunken Heads, Amazon Trophies, Throwing Axes, Magic Wands, and more!.
  • Gems, jewels, and charms integrated into gameplay.
  • Complete soundtrack and sound effects revamp (look to the Downloads section for D2F Music Pack).
  • New Diablo-inspired user interface, loading screens, fx, and shrines (read about them HERE).
  • #Generic mod enabler sacred 2 plus

    Dozens of new enemy designs, creature overhauls, plus new hero monsters and bosses (read about them in the D2F Creatures Thread).6 new deities with new divine gifts, god statues, and quests (see list below).The worlds of Ancaria and Sanctuary merged – the lore of both games has been combined.7 completely overhauled character classes with brand new combat arts, runes, skills and voices.IMPORTANT: Please-please-please read the read-me files that come with the mods before installing them. Many types of MODS are e for your viewing pleasure. If you don't like a mod then simply move the MOD back to the left side of the screen and JSGME will uninstall it AND put SH4 back to it's original configuration. JSGME backs-up your original installation. Start Silent Hunter 4 and your selected MODs will be available. Move the MOD you want to the right side of the JSGME screen. On the left side of the JSGME screen will be the list of MODs you have available.ĥ. WINXP it is.ProgramFiles/Ubisoft/SilentHunter4/MOD folder.ģ. Unzip your selected mod to the MOD folder that JSGME set up in the main directory.

    #Generic mod enabler sacred 2 zip file

    Download the MOD zip file (see and Mod Workshop Room-you will need to register at Subsim).Ģ. Now for your MODs that work with JSGME.ġ. This sets up the proper location for the MODs you want to use. JSGME will start and a screen will display.ĥ. Run JSGME.exe that was placed in that folder.Ĥ. Unzip JSGME to your main Silent Hunter 4 folder.in WINXP it is. Download JSGME (Jones Generic Mod Enabler)Ģ.











    Generic mod enabler sacred 2